PixelOver 0.10.1 Huge performance improvement
PixelOver » Devlog
Hello, this update improves the whole software performance, memory used and stability.
As a lot of the architecture has been rewritten some regressions can be excepted. So this update is marked as "unstable" and the last update is still available, the time to fix potential regressions. If you see any issue don't hesitate to report on discord, that's faster for small regressions.
As a lot of the architecture has been rewritten some regressions can be excepted. So this update is marked as "unstable" and the last update is still available, the time to fix potential regressions. If you see any issue don't hesitate to report on discord, that's faster for small regressions.
Steam page
(For Itch.io users you can get get a Steam key on download page)Roadmap and news
Documentation and tutorials
Changes
The whole architecture has been rewritten. Load faster, don't crash anymore on big projects, use less memory.
Here an example with the 3 same projects opened. On the 0.10 version On the 0.10.1 version So yes, more than 100MB of memory saved for the same projects. |
Added Shape size input. It may be useful to redefine the default size. |
Display a message when the software doesn't have the permissions on the exporting path. |
Bug fixes
Bug | Ref |
Resources are now well synchronized. |
Link |
Copying a track didn't copy keys easing. |
Link |
Fixed missing animation key on collapses. |
Link |
Prevent the software to crash when changing theme while too much elements are displayed. |
Link |
Files are now directly reloaded when externally modified while Pixelover is closed. |
Link |
Dithering preview didn't refresh well with undo/redo. |
New Roadmap
Animation | ||
---|---|---|
Import rigged 3D models with animations. | ||
Inverse kinematics. | ||
Bone mesh deformation. | ||
Ability to save and load animation. | ||
Tools and objects | ||
Gradient with easing function. | ||
Particles and fluids. | ||
Lights. | ||
Pixelation | ||
More pixel-art oriented resampler. | ||
Polish line and internal edges. | ||
Importation & Export | ||
Import 3D formats GLTF (FBX and DAE soon). | ||
Import 2D formats Aseprite, PSD. | ||
Export separated layers. | ||
Export different views as normal and depth. | ||
Application | ||
Theme customization. | ||
Internationalization. | ||
Keybindings. | ||
Lighter project type. To batch pixelates files without any transformation. |
New available features added with this version.
If you see bugs or want to propose features, you can do it at the community, thank you !
Files
PixelOver demo 0.10.1 Windows (unstable) 27 MB
Jun 13, 2022
PixelOver demo 0.10.1 Mac (unstable) 33 MB
Jun 13, 2022
PixelOver demo 0.10.1 Linux (unstable) 30 MB
Jun 13, 2022
PixelOver 0.10.1 Windows (unstable) 27 MB
Jun 13, 2022
PixelOver 0.10.1 Mac (unstable) 33 MB
Jun 13, 2022
PixelOver 0.10.1 Linux (unstable) 30 MB
Jun 13, 2022
Get PixelOver
PixelOver
Art to Pixel Art
Status | In development |
Category | Tool |
Author | Deakcor |
Tags | 2D, 3D, Animation, Pixel Art, pixelation, rasterization, software, Sprites, spritesheet, texture |
Languages | English, Spanish; Castilian, French, Japanese, Korean, Portuguese (Portugal), Russian, Chinese |
More posts
- PixelOver 0.16.1 - Canvas rework35 days ago
- PixelOver 0.16.1 RC 1 - Canvas rework60 days ago
- PixelOver 0.16 - Drawing toolAug 27, 2024
- PixelOver 0.16 RC 2 - Drawing toolAug 07, 2024
- PixelOver 0.16 RC 1 - Drawing toolJul 24, 2024
- PixelOver 0.15.2 - New documentation website and improved home pageMay 07, 2024
- PixelOver 0.15.1 - Inverse Kinematics 3DMar 28, 2024
- PixelOver 0.15 - 3D bones animationFeb 14, 2024
- PixelOver 0.14.5 Depth displacement improvementsNov 29, 2023
- PixelOver 0.14.4 Sprite sheet improvementOct 05, 2023
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