PixelOver 0.17 alpha 2 - Per object shader
PixelOver » Devlog
Hello! Here is the second alpha version of a huge migration of PixelOver to the next major version of Godot, going from Godot 3.5.1 to Godot 4.4.
As previously announced, this update is more than just a migration. It introduces a major new feature: the ability to add shaders to individual objects.
Please note that pre-release versions may be unstable, especially alpha ones.
As previously announced, this update is more than just a migration. It introduces a major new feature: the ability to add shaders to individual objects.
Please note that pre-release versions may be unstable, especially alpha ones.
How to access pre-release versions
Steam page
(For itch.io users, you can get a Steam key on the download page)Roadmap and news
Documentation and tutorials
New features
Per-object shaders. This feature is especially useful for tasks like adding a separated outline to each element of a bone chain. Art by Oce33 |
Allow parent-child layers. And multiple layers to be a clipping mask under one layer. |
Changes
Dialogs are now using sub-windows, which will allow floating panels in the future. |
Bug fixes
Bug | Reference |
Crash when using the mesh. | Link |
Crash when using the drawing tool. | (Reported by DM) |
Issue to load the modified shortcuts. | (Reported by DM) |
Now attempt to load project and shader files, even if they contain errors, rather than completely failing and only displaying an error message. | Link |
If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!
Files
PixelOver pre-release Mac 82 MB
Version 0.17-alpha2 18 hours ago
PixelOver pre-release Linux 60 MB
Version 0.17-alpha2 18 hours ago
PixelOver pre-release Windows 55 MB
Version 0.17-alpha2 18 hours ago
Get PixelOver
PixelOver
Art to Pixel Art
Status | In development |
Category | Tool |
Author | Deakcor |
Tags | 2D, 3D, Animation, Pixel Art, pixelation, rasterization, software, Sprites, spritesheet, texture |
Languages | English, Spanish; Castilian, French, Japanese, Korean, Portuguese (Portugal), Russian, Chinese |
More posts
- PixelOver 0.17 Alpha 1 - Godot Engine 4 Migration22 days ago
- PixelOver 0.16.1 - Canvas rework75 days ago
- PixelOver 0.16.1 RC 1 - Canvas reworkOct 14, 2024
- PixelOver 0.16 - Drawing toolAug 27, 2024
- PixelOver 0.16 RC 2 - Drawing toolAug 07, 2024
- PixelOver 0.16 RC 1 - Drawing toolJul 24, 2024
- PixelOver 0.15.2 - New documentation website and improved home pageMay 07, 2024
- PixelOver 0.15.1 - Inverse Kinematics 3DMar 28, 2024
- PixelOver 0.15 - 3D bones animationFeb 14, 2024
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