PixelOver 0.17.1 RC 1 - Bone System Improvements
PixelOver » Devlog
Hello! Here is a first release candidate version for an improvement of the bones system and mesh deformation.
Please note that pre-release versions may be unstable.
Please note that pre-release versions may be unstable.
How to access pre-release versions
Steam page
(For itch.io users, you can get a Steam key on the download page)Roadmap and news
Documentation and tutorials
Changes
Improved rest/pose system with a toggle mode to allow changing the rest or pose transform via the interface.![]() |
Multi-selection now allowed for bone weights.![]() |
Improved display for selected bones and weight points. |
Bug fixes
Bug | Reference |
Fixed loaded animation tracks with incorrect interpolation. | Link |
Fixed disappearing image when using the back option on depth displacement. | Link |
Fixed line display when using tiled mode. | Link |
Fixed incorrect pixel/meter scale in sub-3D layers. | Link |
Fixed denoise usage on a layer with a sub-3D layer. | Link |
Fixed crash and synchronization issues when using multi-selection. | (Not Reported) |
If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!
Files
PixelOver pre-release Mac 84 MB
Version 0.17.1-rc1 24 days ago
PixelOver pre-release Linux 61 MB
Version 0.17.1-rc1 24 days ago
PixelOver pre-release Windows 56 MB
Version 0.17.1-rc1 24 days ago
Get PixelOver
PixelOver
Art to Pixel Art
Status | In development |
Category | Tool |
Author | Deakcor |
Tags | 2D, 3D, Animation, Pixel Art, pixelation, rasterization, software, Sprites, spritesheet, texture |
Languages | English, Spanish; Castilian, French, Japanese, Korean, Portuguese (Portugal), Russian, Chinese |
More posts
- PixelOver 0.17 - Blending mode and per object shader62 days ago
- PixelOver 0.17 RC 2 - Blending mode and per object shader76 days ago
- PixelOver 0.17 RC 1 - Blending mode and per object shader94 days ago
- PixelOver 0.17 beta 1 - Blending mode and per object shaderFeb 10, 2025
- PixelOver 0.17 alpha 2 - Per object shaderJan 22, 2025
- PixelOver 0.17 Alpha 1 - Godot Engine 4 MigrationDec 31, 2024
- PixelOver 0.16.1 - Canvas reworkNov 08, 2024
- PixelOver 0.16.1 RC 1 - Canvas reworkOct 14, 2024
- PixelOver 0.16 - Drawing toolAug 27, 2024
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