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Recent updates

PixelOver 0.16 RC 1 - Drawing tool
6
Hello! Here is a pre-release to introduce a major update that mainly adds drawing tools. Please note that pre-release versions may be unstable. How to access pr...
3 files — 0.16-rc1
PixelOver 0.15.2 - New documentation website and improved home page
6
Hello! This new update primarily introduces the launch of the documentation website and the rework of the home page. Steam page (For itch.io users, you can get...
6 files — 0.15.2
PixelOver 0.15.1 - Inverse Kinematics 3D
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Hello, this update adds inverse kinematics chain constraint for 3D bones and more. Steam page (For itch.io users, you can get a Steam key on the download page)...
6 files — 0.15.1
PixelOver 0.15 - 3D bones animation
2
19
Hello! This major update introduces 3D bone object and the ability to edit bones poses for imported 3D models. A step-by-step tutorial is available here for thi...
6 files — 0.15
PixelOver 0.14.5 Depth displacement improvements
7
Hello, this update improves the depth displacement for 3D images and adds Japanese translation. Steam page (For itch.io users, you can get a Steam key on the do...
6 files — 0.14.5
PixelOver 0.14.4 Sprite sheet improvement
10
Hello, this update improves the sprite sheets import, export, and synchronization. Steam page (For itch.io users, you can get a Steam key on the download page)...
6 files — 0.14.4
PixelOver 0.14.3 Depth displacement for 3D image
2
11
Hello, this update allows you to use vertex displacement on 3D images. Steam page (For itch.io users, you can get a Steam key on the download page) Roadmap and...
6 files — 0.14.3
PixelOver 0.14.2 Palette and gradient interpolation
4
Hello, this update allows you to animate any resource in the timeline. Some resource also supports interpolation (palette, gradient). Steam page (For itch.io us...
6 files

Welcome to the PixelOver community, a software to create pixel arts from 2D and 3D arts!

Recent Posts

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No animation options or keyframes on new project
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GLTF from Umodel crashing the programme
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GLTF from Umodel crashing the programme
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No animation options or keyframes on new project 1
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GLTF from Umodel crashing the programme
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GLTF from Umodel crashing the programme 3
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Export Shaders From PixelOver To Godot (3D Mostly)
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Is it possible to add pixel fonts for Chinese language? 0
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About the bones and weights of 2D images
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About the bones and weights of 2D images
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About the bones and weights of 2D images 2
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CLI and/or C# API
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CLI and/or C# API 1
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Bone Transformation Inheritance
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Bone Transformation Inheritance
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Bone Transformation Inheritance 2
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Frames Limit for 3D Export
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Frames Limit for 3D Export
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Frames Limit for 3D Export 2
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Steam version on linux only import some files as admin
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Steam version on linux only import some files as admin
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Steam version on linux only import some files as admin
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Steam version on linux only import some files as admin 3
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No Textures When Importing Any Type of 3D File
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Msaa adds white stray pixels on the outline of the sprite
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Importing .glb model with armature makes it invisible
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Msaa adds white stray pixels on the outline of the sprite 1
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Importing .glb model with armature makes it invisible
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No Textures When Importing Any Type of 3D File 1
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Importing .glb model with armature makes it invisible 2
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Adding Mesh Crashes Pixelover
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Adding Mesh Crashes Pixelover
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Adding Mesh Crashes Pixelover
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Adding Mesh Crashes Pixelover
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Adding Mesh Crashes Pixelover 4
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easier mass edit materials to be the same settings but different textures
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Vector Objects Import!
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Vector Objects Import! 1
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easier mass edit materials to be the same settings but different textures
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easier mass edit materials to be the same settings but different textures 2