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Recent updates

PixelOver 0.12.3 Improved trails
6
Hello, this update is improving the trails system to prepare the particles system update. Steam page (For Itch.io users you can get get a Steam key on download...
6 files
PixelOver 0.12.2 3D Lights
2
10
Hello, this update is adding 3D lights, more 3D shapes customization and improved ergonomics. Next main feature will normally be the particles system. Also here...
6 files
PixelOver 0.12.1 Engine update
7
Hello, PixelOver migrated from Godot 3.4 beta to 3.5.1, not a lot of changes on your side but behind it a lot of dependencies have been replaced/updated, it sho...
6 files
PixelOver 0.12 Mesh deformation
6
Hello, here a huge update adding 2D mesh deformation ! You can check the detailed features in New features section. A tutorial is available here for this new fe...
6 files
PixelOver 0.12 PRE-RELEASE Mesh deformation
6
Hello, here a pre-release for the mesh deformation update in way to let you try the new features and to share some bug fixes. Almost all the features are implem...
6 files
PixelOver 0.11.1 Undo/redo improvement
4
Hello, here a small update with improvement/fixes mainly for undo redo behavior. Currently working on mesh deformation for the next main update. Mesh can be aut...
6 files
PixelOver 0.11 Inverse kinematics
2
7
Hello, this new release mainly adds inverse kinematics constraint for 2D bones. Steam page (For Itch.io users you can get get a Steam key on download page) Road...
6 files
PixelOver 0.10.2 Usability and fixes
3
Hello, the last update modified the whole architecture to gain in performance and memory. This update corrects the different regressions and improves usability...
6 files

Welcome to the PixelOver community, a software to create pixel arts from 2D and 3D arts!

Recent Posts

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Some recommendations
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GLB animated 3D model gets clipped in export
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GLB animated 3D model gets clipped in export
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GLB animated 3D model gets clipped in export 2
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A couple suggestions as animator
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Does the shader not work?
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Does the shader not work?
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Does the shader not work?
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Does the shader not work?
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Does the shader not work?
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Does the shader not work? 5
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A couple suggestions as animator
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Suggestion: Renaming bones and other instances in outliner/tree
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Translation Errors(Chinese)
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Can't save project when the path includes Chinese Character
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Why the sale on Steam is over?
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Why the sale on Steam is over? 1
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Can't save project when the path includes Chinese Character
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Export Rigged Character to Godot
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Export Rigged Character to Godot
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Export Rigged Character to Godot 2
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Undo/Redo buttons on interface
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Undo/Redo buttons on interface
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Undo/Redo buttons on interface 2
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I know this can make good sprite art but what about the actual pokemon size 56x56?
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Some recommendations
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I know this can make good sprite art but what about the actual pokemon size 56x56?
Topic
I know this can make good sprite art but what about the actual pokemon size 56x56? 2
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Some recommendations
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Can't save project when the path includes Chinese Character
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Some recommendations
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Can't save project when the path includes Chinese Character 3
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Some recommendations
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Translation Errors(Chinese)
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Some recommendations 5
Topic
Translation Errors(Chinese) 2
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A couple suggestions as animator
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A couple suggestions as animator
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More Scaling Options and Vector Drawing!
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A couple suggestions as animator