PixelOver 0.17 Alpha 1 - Godot Engine 4 Migration
PixelOver » Devlog
Hello! Here is an alpha version of a huge migration of PixelOver to the next major version of Godot, going from Godot 3.5.1 to Godot 4.4.
Most of the work was to migrate the current software with the existing features. However, through the pre-releases, new functionalities will be added to encourage you to test it.
Please note that pre-release versions may be unstable, especially alpha ones.
Most of the work was to migrate the current software with the existing features. However, through the pre-releases, new functionalities will be added to encourage you to test it.
Please note that pre-release versions may be unstable, especially alpha ones.
How to access pre-release versions
Steam page
(For itch.io users, you can get a Steam key on the download page)Roadmap and news
Documentation and tutorials
New features
Allow parent-child layers.![]() And multiple layers to be a clipping mask under one layer. ![]() |
More new features will be added in the upcoming pre-releases... |
Changes
Dialogs are now using sub-windows, which will allow floating panels in the future. |
Bug fixes
Bug | Reference |
Now attempt to load project and shader files, even if they contain errors, rather than completely failing and only displaying an error message. | Link |
If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!
Files
PixelOver pre-release Mac 84 MB
Version 0.17-alpha1 Dec 31, 2024
PixelOver pre-release Linux 61 MB
Version 0.17-alpha1 Dec 31, 2024
PixelOver pre-release Windows 56 MB
Version 0.17-alpha1 Dec 31, 2024
Get PixelOver
PixelOver
Art to Pixel Art
Status | In development |
Category | Tool |
Author | Deakcor |
Tags | 2D, 3D, Animation, Pixel Art, pixelation, rasterization, software, Sprites, spritesheet, texture |
Languages | English, Spanish; Castilian, French, Japanese, Korean, Portuguese (Portugal), Russian, Chinese |
More posts
- PixelOver 0.18 - 2D & 3D Text Objects28 days ago
- PixelOver 0.18 RC 1 - 2D & 3D Text Objects44 days ago
- PixelOver 0.17.1 - Bone System Improvements61 days ago
- PixelOver 0.17.1 RC 2 - Bone System Improvements75 days ago
- PixelOver 0.17.1 RC 1 - Bone System ImprovementsMay 15, 2025
- PixelOver 0.17 - Blending mode and per object shaderApr 07, 2025
- PixelOver 0.17 RC 2 - Blending mode and per object shaderMar 24, 2025
- PixelOver 0.17 RC 1 - Blending mode and per object shaderMar 06, 2025
- PixelOver 0.17 beta 1 - Blending mode and per object shaderFeb 10, 2025
- PixelOver 0.17 alpha 2 - Per object shaderJan 22, 2025
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