PixelOver 0.5 Shapes and effects


Hello, new release including shapes, effects, mask and pixel scaling.
More work to be done to add the bones and the trail. After that, it will be the time for 3D.

Roadmap and news

New features

New animable effects : water and shockwave. Water effect loops by the canvas size, so result can be used as a tile.
Shapes. Make pixel perfect rectangle, rounded rectangle and circles.
Mask colors in the layer. Can also be used only for the lines.
Pixel scaling algorithm. Used to rotate and scale native pixel art.
Outline and inline with width.

Changes

File can be opened by drag'n'drop on the executable or with "open with".
Objects can be moved with arrows.
New project now has a dialog window to choose for example the canvas size.
Copy paste an object will also copy the animations.
Transform tool has now diagonal draggers. Side dragger will not keep the ratio of the object by default while diagonal do unless "ctrl" is pressed.
Added more error messages (for file upload and save).
New setting to automatically resize the image at the creation to fit the canvas.
Added collapse name for inputs in animations.

Bug fixes

Bug Ref
Drag'n'drop files were not added in recent files. Not reported
Multi add key on multi track. Key was not created on second track when a key already existed on the first track. Not reported
Windows icon missed. Link
Can't open an image file with upper case letters in extension. Link

Available Main Features

Edit pixelation settings
Pre-adjustement Modulate color, hue, saturation, contrast and gamma.
Generate or import a palette from an image.
Manage palette colors.
Place pixel perfect inline/outline.
Use heightmap (or depth in 3D) to determine perfect internal lines.
Allow or not transparency and its minimum value.
Set filters and denoising for a smoother or sharper result.
Asset types
Import an image (png, jpeg, ...).
Import images, spritesheets and animated images (gif).
Import animated 3D models (dae, fbx, ...).
Animations
Determine multiple animations for a project (ex for a character: idle, run, ...).
Key animation on pixelation settings (ex: scale up a sprite for a pixel perfect spawning animation).
Directly split spritesheets in different animations (ex: select on the same sheet, idle frames, running frames, ...).
Export
Export result to images and animated images.
For 3D only, set model angles and other settings with default presets (ex: platformer, Topdown, ...).
Scene
Manage canvas and image transform.
Advanced transform, rotation, deformation.
For 3D only, manage camera and lights with default preset (ex: platformer, Topdown, ...).
Scene composition 2D.
Scene composition 3D.
General
Settings menu. General section, for example, to disable alert messages. Project section to define default values.
available features but could be improved.
New available features added with this version.

If you see bugs or want to propose features, you can do it at the community, thank you !

Files

PixelOver demo 0.5 Windows 12 MB
15 days ago
PixelOver demo 0.5 Mac 18 MB
15 days ago
PixelOver demo 0.5 Linux 15 MB
15 days ago
PixelOver 0.5 Windows 12 MB
15 days ago
PixelOver 0.5 Mac 18 MB
15 days ago
PixelOver 0.5 Linux 15 MB
15 days ago

Get PixelOver

Buy Now
On Sale!
36% Off
$30.00 $19.20 USD or more

Comments

Log in with itch.io to leave a comment.

(+1)

Amazing update!

Glad you like it !

(+1)

CE PROGRAMME EST INCROYABLE

Je suis impressionné car tu a reussit a faire un programme de niveau professionel avec Godot
GG et bon dev

Merci beaucoup, ça fait plaisir !