PixelOver 0.3.1 Synchronization and fixes
PixelOver » Devlog
This new version comes quicker than expected due to bug fixes, thank you for your feedbacks about them.
The version with the multi selections will normally be in 0.3.2
An official website is now available with the roadmap, features and examples. A documentation will be added in the future.
Official website
New features
The application will automatically tell when a new verion is available and will display last news. |
Changes
Added custom mouse icons. |
Asynchronous loading for images preventing the application to freeze. |
Center the view when opening an image or a project. |
Bug fixes
Bug | Ref |
Issue on some iGPU, transparent color appeared black. | Link |
Handtool didn't work. The only way to make it works was to use it with shortcuts (right or middle click, look at tooltips to know the shortcuts) | Link |
Duplicate a layer without palette made the application crash. (same for several undo/Redo with layers) | Not reported |
Generate a palette after undo/redo made the application crash. | Not reported |
Loaded images didn't appear in recent files. | Not reported |
On Linux, when using color picker tool, the mouse icon stayed with pipette. | Not reported |
Available Main Features
Edit pixelation settings | ||
---|---|---|
Pre-adjustement Modulate color, hue, saturation, contrast and gamma. | ||
Generate or import a palette from an image. | ||
Manage palette colors. | ||
Place pixel perfect inline/outline. | ||
Use heightmap (or depth in 3D) to determine perfect internal lines. | ||
Allow or not transparency and its minimum value. | ||
Set filters and denoising for a smoother or sharper result. | ||
Asset types | ||
Import an image (png, jpeg, ...). | ||
Import images, spritesheets and animated images (gif). | ||
Import animated 3D models (dae, fbx, ...). | ||
Animations | ||
Determine multiple animations for a project (ex for a character: idle, run, ...). | ||
Key animation on pixelation settings (ex: scale up a sprite for a pixel perfect spawning animation). | ||
Directly split spritesheets in different animations (ex: select on the same sheet, idle frames, running frames, ...). | ||
Export | ||
Export result to images. | ||
For 3D only, set model angles and other settings with default presets (ex: platformer, Topdown, ...). | ||
Scene | ||
Manage canvas and image transform. | ||
Advanced transform, rotation, deformation. | ||
For 3D only, manage camera and lights with default preset (ex: platformer, Topdown, ...). | ||
Scene composition 2D. | ||
Scene composition 3D. | ||
General | ||
Settings menu. General section, for example, to disable alert messages. Project section to define default values. |
New available features added with this version.
If you see bugs or want to propose features, you can do it at the community, thank you !
Files
PixelOver demo 0.3.1 Mac 18 MB
Mar 13, 2021
PixelOver demo 0.3.1 Windows 13 MB
Mar 13, 2021
PixelOver demo 0.3.1 Linux 14 MB
Mar 13, 2021
PixelOver 0.3.1 Windows 13 MB
Mar 13, 2021
PixelOver 0.3.1 Mac 18 MB
Mar 13, 2021
PixelOver 0.3.1 Linux 14 MB
Mar 13, 2021
Get PixelOver
PixelOver
Art to Pixel Art
Status | In development |
Category | Tool |
Author | Deakcor |
Tags | 2D, 3D, Animation, Pixel Art, pixelation, rasterization, software, Sprites, spritesheet, texture |
Languages | English, Spanish; Castilian, French, Japanese, Korean, Portuguese (Portugal), Russian, Chinese |
More posts
- PixelOver 0.16.1 - Canvas rework13 days ago
- PixelOver 0.16.1 RC 1 - Canvas rework38 days ago
- PixelOver 0.16 - Drawing tool86 days ago
- PixelOver 0.16 RC 2 - Drawing toolAug 07, 2024
- PixelOver 0.16 RC 1 - Drawing toolJul 24, 2024
- PixelOver 0.15.2 - New documentation website and improved home pageMay 07, 2024
- PixelOver 0.15.1 - Inverse Kinematics 3DMar 28, 2024
- PixelOver 0.15 - 3D bones animationFeb 14, 2024
- PixelOver 0.14.5 Depth displacement improvementsNov 29, 2023
- PixelOver 0.14.4 Sprite sheet improvementOct 05, 2023
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