PixelOver 0.2 Advanced transform
PixelOver » Devlog
New PixelOver release, hope you will like new transform features. Let's catch the bugs, then the next goal will be animated image integration !
New features
| Advanced transform, you are now able to pixel perfect rotate and deform an image !    | 
| Axes and grid with dynamic customization and snap.   | 
Changes
| Moved the scene tab and selected object to a left panel. Far better to not have to switch tab everytime. | 
| all the settings of current project are now in a settings tab. | 
| All the settings are reset. It saved the settings even if the user doesn't custom them. So in this way new default settings weren't applied to new version, now only modified settings are saved. | 
| Added buttons in right part of toolbar to toggle axes, grid and checked background. | 
| Added shortcuts for tools, visible in the tooltips.   | 
| Added new global settings and an explanation about project settings. | 
| Optimization in loading. | 
| View scrolling and zoom far more ergonomic. | 
| Automatic uncollapse and scroll on focused input. | 
Bug fixes
| Bug | Ref | 
| One left click, stuck the mouse in a sort of loop of left clicking. After investigation by the author of the issue, it was linked to a controller with Steam open. | Link | 
Available Main Features
| Edit pixelation settings | ||
|---|---|---|
| Pre-adjustement Modulate color, hue, saturation, contrast and gamma. | ||
| Generate or import a palette from an image. | ||
| Manage palette colors. | ||
| Place pixel perfect inline/outline. | ||
| Use heightmap (or depth in 3D) to determine perfect internal lines. | ||
| Allow or not transparency and its minimum value. | ||
| Set filters and denoising for a smoother or sharper result. | ||
| Asset types | ||
| Import an image (png, jpeg, ...). | ||
| Import images, spritesheets and animated images (gif). | ||
| Import animated 3D models (dae, fbx, ...). | ||
| Animations | ||
| Determine multiple animations for a project (ex for a character: idle, run, ...). | ||
| Key animation on pixelation settings (ex: scale up a sprite for a pixel perfect spawning animation). | ||
| Directly split spritesheets in different animations (ex: select on the same sheet, idle frames, running frames, ...). | ||
| Export | ||
| Export result to images. | ||
| For 3D only, set model angles and other settings with default presets (ex: platformer, Topdown, ...). | ||
| Scene | ||
| Manage canvas and image transform. | ||
| Advanced transform, rotation, deformation. | ||
| For 3D only, manage camera and lights with default preset (ex: platformer, Topdown, ...). | ||
| Scene composition (multiple images on same scene for 2D, multiple modeles and lights for 3D). | ||
| General | ||
| Settings menu. General section, for example, to disable alert messages. Project section to define default values. | ||
New available features added with this version.
If you see bugs or want to propose features, you can do it at the community, thank you !
 The price will be reajusted to fit the new features in one week.
 The price will be reajusted to fit the new features in one week.
Files
PixelOver demo 0.2 Windows 12 MB  
 Jan 24, 2021
PixelOver demo 0.2 Mac 17 MB  
 Jan 24, 2021
PixelOver demo 0.2 Linux 13 MB  
 Jan 24, 2021
PixelOver 0.2 Windows 12 MB  
 Jan 24, 2021
PixelOver 0.2 Mac 17 MB  
 Jan 24, 2021
PixelOver 0.2 Linux 13 MB  
 Jan 24, 2021
Get PixelOver
PixelOver
Art to Pixel Art
| Status | In development | 
| Category | Tool | 
| Author | Deakcor | 
| Tags | 2D, 3D, Animation, Pixel Art, pixelation, rasterization, software, Sprites, spritesheet, texture | 
| Languages | English, Spanish; Castilian, French, Japanese, Korean, Portuguese (Portugal), Russian, Chinese | 
More posts
- PixelOver 0.18.1 alpha 2 - Animation Improvements22 days ago
- PixelOver 0.18.1 alpha 1 - Animation Improvements49 days ago
- PixelOver 0.18 - 2D & 3D Text Objects89 days ago
- PixelOver 0.18 RC 1 - 2D & 3D Text ObjectsJul 17, 2025
- PixelOver 0.17.1 - Bone System ImprovementsJun 30, 2025
- PixelOver 0.17.1 RC 2 - Bone System ImprovementsJun 16, 2025
- PixelOver 0.17.1 RC 1 - Bone System ImprovementsMay 15, 2025
- PixelOver 0.17 - Blending mode and per object shaderApr 07, 2025
- PixelOver 0.17 RC 2 - Blending mode and per object shaderMar 24, 2025
- PixelOver 0.17 RC 1 - Blending mode and per object shaderMar 06, 2025

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